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Bongo
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Bongo brings professional animation into Rhino 3.0, using familiar keyframe tools found in most high-end animation packages.
Animate moving, scaling, and rotating Rhino objects without exporting. Objects and viewport animations are editable in the Rhino window using simple drag and drop. Modify your objects and motion data without losing valuable time changing between programs.
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Bongo is also great for demonstrating moving objects using real-time playback in the Rhino viewports - just drag the timeline around to show a client how your design works.
* Bongo is a plug-in integrated in Rhino 3.0 and requires Rhino 3.0 to be installed in order for it to run. It is not a standalone application.
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Bongo has the following features to produce professional animation:
- Constrain objects to curves.
- Force objects to look at other objects.
- Viewport keyframing.
- Automatic and user-defined acceleration and speed.
- Industry standard-like timeline interface.
- All animation data stored with the 3dm file - no need to import or export.
- And a lot more ...
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Bongo runs inside Rhino and has the same hardware requirements.
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Bongo Evaluation Version
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Evaluation version of Bongo is a fully functional version with the limitation that it saves animation data only 30 times.
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| Download the Evaluation version of Bongo Now. |
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| Download Service Release 2 for Bongo Now. |
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Rhino Evaluation
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RhinoCAM requires Rhinoceros 3.0 to run. If you do not have Rhinoceros 3.0, you can download an evaluation version of it here.
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The evaluation version will save 25 times. After that it is still functional except it will not save. The evaluation version also supports plug-ins.
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| Download the evaluation version of Rhinoceros 3.0 Now. |
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Visit Bongo Homepage for more detailed and comprehensive information:
To see animation clips produced by Bongo, visit Bongo Gallery:
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