V-Ray_Maya_logo_W1.jpg

V-Ray for Maya: Overview

V-Ray for Maya brings faster rendering, more responsive look development and added realism to high-end VFX and animation projects.
Production-proven CPU & GPU rendering for animation and visual effects for film, television and virtual reality. 
Picture2.jpg

QUALITY

Production-proven ray traced rendering with a full suite of tools to create professional photoreal imagery and animations.
2.JPG

POWER

Built to handle the absolute toughest projects and largest scenes.
Picture41.jpg

SPEED

Multicore CPU and GPU-accelerated rendering engines for optimized speed and scalability.
4.JPG

CREATIVE CONTROL

Real-time look development with interactive lighting, shading and rendering.
61.JPG

SMART INTEGRATION

Integrated seamlessly into Maya and designed to fit any production pipeline.
7.JPG

THE INDUSTRY STANDARD

Top artists and studios rely on V-Ray for Maya to create award-winning animation & visual effects.

What’s new in V-Ray 3.6

Introduction for designers

01_Hybrid_Rendering_v0211.jpg

HYBRID RENDERING

V-Ray GPU CUDA now renders on CPUs as well as GPUs, to take full advantage of all available hardware.
Full_Light_Select11.jpg

FULL LIGHT SELECT RENDER ELEMENT

Render individual lights or groups of lights as separate render elements, with full support for global illumination, reflections and refractions for accurate light mixing in post.
03_Cryptomatte_v0211.jpg

CRYPTOMATTE

Automatically generate ID mattes with support for transparency, depth of field and motion blur. This will speed up workflows for compositors working in NUKE or Fusion.
NVIDIA_NVLink12.jpg

NVIDIA NVLINK

Supports shared GPU memory across NVLink compatible graphics cards.
05_MDL_Materials_v0211.jpg

MDL MATERIALS

NVIDIA’s universal material format is now supported in V-Ray for Maya, allowing designers to apply MDL materials authored in programs like Substance Designer to their assets and scenes.
Viewport_2_Improvements11.jpg

VIEWPORT 2.0 IMPROVEMENTS

V-Ray lights can now illuminate objects in Viewport 2.0, making light setup much easier. Direct support for environmental reflections and V-Ray materials have also been added.

V-Ray for Maya: Key Features

powerful-cpu-rendering1.jpg

POWERFUL CPU RENDERING

Render superior images and animations fast with V-Ray’s highly-optimized and adaptive ray tracing technology.
incredibly-fast-gpu-rendering1.jpg

INCREDIBLY FAST GPU RENDERING

Get an additional speed boost with GPU-accelerated look development and final frame rendering.
accurate-lights2.jpg

ACCURATE LIGHTS

Render natural, artificial and image-based lighting with a wide range of light types, shapes and controls.
global-illumination2.jpg

GLOBAL ILLUMINATION

Choose from ray traced and hybrid global illumination methods for the perfect balance of quality and speed.
physical-cameras1.jpg

PHYSICAL CAMERAS

Simulate any camera and lens with controls for exposure, depth of field and motion blur.
physical-material1.jpg

PHYSICAL MATERIALS

Create physically-based materials with multiple layers – now with GTR/GGX shading for great looking reflections.
unique-shaders1.jpg

UNIQUE SHADERS

For specialized materials, choose from a collection of purpose-built shaders for subsurface scattering, skin, hair and more.
efficent-textures1.jpg

EFFICIENT TEXTURES

Work with multi-resolution tiled textures from top applications MARI, Mudbox and Zbrush.
hair-fur1.jpg

HAIR & FUR

Render realistic hair with support for Maya hair and fur, XGen, Ornatrix, Shave and a Haircut, and Yeti.
volumes1.jpg

VOLUMES

Render optimized volumetric effects and import OpenVDB files from Realflow and Houdini.
render-elements2.jpg

RENDER ELEMENTS

Output a complete set of beauty, utility, and matte passes for total control in compositing.
v-ray-frame-buffer2.jpg

V-RAY FRAME BUFFER

Track render history, fine tune colors, and match final output with advanced color management.
digital-domain-ender-game-vray-maya1.jpg

PROXY OBJECTS

Fit massive scenes into memory and cut render times using load-on-demand proxy objects.
vray-maya-3.5-clipper1.jpg

CLIPPER WITH RENDER-TIME BOOLEANS

Create complex cutaways and sections using any mesh object.
triplanar-mapping-vray-maya1.jpg

TRIPLANAR MAPPING

Quickly apply seamless textures without UVs.
ray-traced-rounded-corners-vray-maya1.jpg

ROUNDED CORNERS

Generate perfectly smooth edges at render-time with no extra modeling.
hamilton-kidd-great-white-vr-vray-maya1.jpg

VIRTUAL REALITY

Render VR-ready content for popular headsets like Oculus Rift, HTC Vive and Samsung Gear VR.

DENOISER

Automatically remove noise and cut render times by up to 50%.
aerial-perspective-vray-maya1.jpg

ATMOSPHERIC PERSPECTIVE + NEW HOSEK SKY

Simulate natural looking skies with realistic atmospheric haze.
vrscans-car-interior-v31.jpg

VRSCANS MATERIAL LIBRARY SUPPORT

400+ scanned materials. Import and render directly in V-Ray. Learn more
Picture4.jpg

ACADEMIC LICENSES

Contact us to check out V-Ray Academic pricing for students, educators and institutions.
21.JPG

Please publish modules in offcanvas position.